The internet happens in real time. Every second of every day, hundreds of millions of people across the globe depend upon instantaneous connectivity to work and play together—from armies of hardcore gamers battling each other in online multiplayer games, to teams of doctors consulting in virtual reality to save lives and legions of investors tracking and responding to fleeting changes in the market, all using expensive, difficult to code collaborative and gaming tools fraught with lag spikes and glitches. Croquet Labs has created the Multisynq Protocol is a robust general-purpose synchronization system for the Internet that relies on a decentralized fleet of Multisynq Synchronizers to enable services. The DePIN Protocol incorporates a low latency Synchronization Computation Architecture that allows anyone to make money from their Internet connection by selling excess bandwidth and performance to developers building bit identical multiplayer Apps, Games and Virtual Worlds.
Is this your company?
Something looks off?
On-site & Remote